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Overview

This unique immersive and experiential art workshop was provided for kids between the age of 4 years old and 12 years old over 2 days.

The idea was to introduce young audiences to visual arts in a way that would be exploratory, hands-on, immersive and collaborative by essence. While one participant was creative organic art live with the artist Oilhack, others in the room were given the role of both spectators watching the art evolve and actors moving within the painting, as little actors on a stage and evolving visual set. What often happened is that an unspoken dialogue and form of communication was triggered between the visual artist of the moment creating live and the performers on stage responding to the scene as well as triggering effects with the vsual artist also adapting to their movement in a very natural organic fluid way.

Details

  • Brought by: D2D Art for the first time in Egypt
  • Visuals: Oilhack
  • Venue and Education partner: AFCA Art Center
  • Documentation, Photo and Video: Ahmed Sarhan
  • Cultural Institute partner and support: French Institute Egypt
  • Category: Arts Education, Art Experimentation, Art Collaboration, Children and Art, Live Art, Organic Art
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Digital Art Workshops https://www.d2d-art.com/portfolio/cras-ornare-tristique-2/ https://www.d2d-art.com/portfolio/cras-ornare-tristique-2/#respond Tue, 07 Mar 2017 04:14:19 +0000 http://demo.qkthemes.net/orion/?post_type=portfolio&p=62

Overview

Here are various examples of digital art workshops carried by D2D for the community:
– Touchdesigner workshop
– Blender workshop
– Creative Coding workshop

Details

  • Presented / Organized by: D2D Art
  • Workshop: Maotik, Ziad Osama, Mostafa Baroodi
  • Venue Partners: Degla Campus, D-CAF
  • Cultural partners and Support: French institute Egypte, Egyptian Ministry of Cultutre
  • Documentation: Ahmed Sarhan, Mohamed Helmy
  • Category: Arts Education, Digital Art, Creative Coding, Art software, Art community
Introduction to Touchdesigner

This workshop introduced the TouchDesigner software, an audiovisual platform equipped with tools that enable the creation of stunning real-time projects and, as a result, provide rich user experiences. During the four-hour session, participants will learn the basics necessary for creating interactive media systems, architectural projections, live music visuals, or simply how to rapidly prototype ideas.

Introduction to Particle Systems and Blender
Overview of the particle system in Blender3D and its different applications.
Particle system is a technique in game physics, motion graphics, and computer graphics that uses a large number of very small sprites, 3D models, or other graphic objects to simulate certain kinds of “fuzzy” phenomena, which are otherwise very hard to reproduce with conventional modelling techniques – usually highly chaotic systems, natural phenomena, or processes caused by chemical reaction.
Introduction to Processing

This workshop focused on one of the main creative coding platforms “Processing”. Processing is a programming environment, a prototyping tool created to make it easier to develop “sketches” using code. It allows the creation of real-time 2D and 3D interactive applications as well as high-quality output for print and video. It can also be used in creating sound-responsive visuals and data visualization.

Blender workshop – participant outcome 9sowailam)

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